Horror Nun 2

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About Horror Nun 2

Horror Nun 2 drops William into a school that is definitely not somewhere a kid should be spending the night. Sister Madeline controls the place, and she has a much darker reason for keeping William there. He has only three days to find a way out before she can use him for a ritual connected to her dead daughter.

Don't Let Her Hear You

Noise can cause trouble fast. Sister Madeline has surprisingly good hearing, and even her strange pets can give away William's position. Running down a hallway, knocking something over, or making noise at the wrong moment can bring trouble straight to the room.

There Are Places to Hide

Sometimes the smartest move is simply disappearing. Closets, beds, and other parts of the school can be used to hide while Madeline searches nearby. The tricky part is knowing when it is safe to come back out. Moving too soon can put William right in her path.

Look for a Way Through

The school is much bigger than it first appears. Locked rooms, basements, hidden areas, and strange passages contain items needed to continue. Keys and tools have to be found and used in the right places, while some puzzles require a bit of searching before their solution becomes clear.

William Isn't Defenseless

Later on, William can make makeshift weapons. They won't turn him into a superhero, but they can stun Madeline for a short time and help deal with some of the other creatures. The three-day limit keeps Horror Nun 2 moving. There is always another door to unlock, another room to search, and the worry that Sister Madeline could appear when you least expect her.

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